CSCI4611: Programming Interactive Computer Graphics and Games

3 Credits

Tools/techniques for programming games/interactive computer graphics. Event loops, rendering/animation, polygonal models, texturing, physical simulation. Modern graphics toolkits. History/future of computer games technology. Social impact of interactive computer graphics. prereq: 2021 or instr consent

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All Instructors

A- Average (3.621)Most Common: A (58%)

This total also includes data from semesters with unknown instructors.

1642 students
SNWFDCBA
  • 4.57

    /5

    Recommend
  • 4.59

    /5

    Effort
  • 4.61

    /5

    Understanding
  • 4.50

    /5

    Interesting
  • 4.63

    /5

    Activities


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