Fundamental algorithms in computer graphics. Emphasizes programming projects in C/C++. Scan conversion, hidden surface removal, geometrical transformations, projection, illumination/shading, parametric cubic curves, texture mapping, antialising, ray tracing. Developing graphics software, graphics research. prereq: concurrent registration is required (or allowed) in 2033, concurrent registration is required (or allowed) in 3081
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All Instructors
This total also includes data from semesters with unknown instructors.
Stephen Guy
3 terms from Fall 2017 to Spring 2021
Spring 2021
Fall 2018
Fall 2017
Victoria Interrante
7 terms from Fall 2019 to Spring 2025
Spring 2025
Spring 2024
Fall 2023
Spring 2023
Spring 2022
Spring 2020
Fall 2019
Gopher Grades is maintained by Social Coding with data from Summer 2017 to Summer 2025 provided by the University in response to a public records request
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