CSCI5611: Animation & Planning in Games

3 Credits

Theory behind algorithms used to bring virtual worlds to life. Computer animation topics. Real-time, interactive techniques used in modern games. Physically-based animation, motion planning, character animation, simulation in virtual worlds. prereq: CSCI 5511 (AI) or CSCI 5551 (Robotics) or CSCI 5607 (Comp Graphics 1) or grad standing

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  • Samyok Nepal

    Website/Infrastructure Lead

  • Kanishk Kacholia

    Backend/Data Lead

  • Joey McIndoo

    Feature Engineering

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