GDES5386: Fundamentals of Game Design

3 Credits

Games of all kinds. Theoretical/practical aspects of making games. Investigation of design process. Rules, strategies, methodologies. Interactivity, choice, action, outcome, rules in game design. Social interaction, story telling, meaning/ideology, semiotics. Signs, cultural meaning. prereq: [[2334 or 2342], design minor] or [[4384 or DHA 4384 or 5341 or DHA 5341], [graphic design major or sr or grad student]] or instr consent

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  • Samyok Nepal

    Website/Infrastructure Lead

  • Kanishk Kacholia

    Backend/Data Lead

  • Joey McIndoo

    Feature Engineering

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