JOUR1501: Digital Games and Society

3 CreditsArts/HumanitiesGoal 10 - People/EnvironmentGoal 4 - Mathematical ThinkingGoal 6 - Hum: Arts/Lit/PhilLogic & Quantitative ReasoningMathematical ThinkingOnline AvailableTechnology and Society

Digital games have a wide-ranging impact on our culture and society and are one of the fastest-growing sectors of the entertainment media industry, generating enormous profits for the game companies. In this course, you will: (1) be introduced to the academic study of video games; (2) examine digital games as forms of communication and interactive storytelling, as well as games of entertainment, commerce, social activism, professional training, and education; (3) consider the impact of mobile media, particularly for games and gameplay; (4) discuss next-generation virtual reality technology that may change the way we think about immersive media experiences; and (5) study the history, ethics, and socio-cultural impact of digital games and related technologies.

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A- Average (3.726)Most Common: A (67%)

This total also includes data from semesters with unknown instructors.

5110 students
SNWFDCBA
  • 4.38

    /5

    Recommend
  • 4.59

    /5

    Effort
  • 4.34

    /5

    Understanding
  • 4.07

    /5

    Interesting
  • 4.45

    /5

    Activities


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